This is where you change anything you want to in the simulation. I have included all genes present in the simulation, and they are all set to the best levels for a balanced simulation. If you would like to see how different genes affect the animals, try setting one to the max and see what changes. Most genes are set to ranges, and the gene of each animal will be selected randomly from that range at the start.
WARNING: I kept the ability to set a gene to zero for some of them purely for people who want to see what it does, do not use this if you want a good simulation because it will break things!
For example, the starting animals will be generation 1, and a child the have will be generation 2. It always takes the higher generation of its two parents, and adds 1. This gene is the generation number the simulation will stop at.
DO NOT PUT THIS TOO HIGH UNLESS YOU HAVE A GOOD COMPUTER! If you are using this for school, a chromebook can only support about 60 animals total, so around 30 animals to start if you set the genes for the animals to grow.
This is how close predators have to be for animals to see them and start running away.
The minimum hunger that each animal starts hunting or eating grass (the animal will die at 0 hunger, and hunger goes down by 1 every second). This is basically the gene to say how long the animal has to hunt before it dies.
Mouse
Snake
Cat
The maximum hunger that each animal can have, and also the hunger value it starts at. Do not make this lower than the minimum hunger, or the animal will always be hunting.
Mouse
Snake
Cat
The time that each animal has to rest after eating.
Mouse
Snake
Cat
The mice gain hunger from sitting still while eating grass, while the snakes and cats gain hunger from eating their respective preys, and their hunger gain is based on the prey's food value.
How far in advance the animal will start hunting before it's minimum hunger.
Snake
Cat
How much hunger the animal gives when eaten.
Mouse
Snake
The minimum food value that the animal's prey needs to have for it to choose it as prey. Warning: if there is no prey left with a value above this, the animal will starve, even if it there are still other animals left it could have eaten.
Snake
Cat
The time that each animal has to rest after reproducing.
Mouse
Snake
Cat
The time that each animal has to be alive for before it can have another child.
Mouse
Snake
Cat
For the male animals, this is how attractive they are to the females.
Mouse
Snake
Cat
For the female animals, this is the minimum attractiveness their mate has to be.
Mouse
Snake
Cat
The chance an animal has to mutate.
Mouse
Snake
Cat
The amount a gene will mutate by, scales with the minimum and maximum values the parents have (at 0 it will increase by 0%, if it is 100% it will double the gene).
Mouse
Snake
Cat
The higher the value, the less they blend in, so zero means they blend in perfectly to the background. Cats do not need camouflage since they are the top predator, and cannot be eaten by anything, therefore never evolved to be camouflage.